Yonekura Ryoko

Started by bmwracer · 1 Aug 2003 · 25,430 replies

Yonekura Ryoko

Artiste Discussion Page 569 of 1272

29 Jul 2005, 23:12 #11361
krim wrote:sadist & dominance.


:rofl: i seriously thought - Stigma and Discrimination (S&D)


i was like ..Okkkkkk maybe the guy is just overcareful in his personal life ..
29 Jul 2005, 23:13 #11362
bmwracer wrote:
Maybe there's a setting for video quality or something? :headscratch:


hmmm....I'm going to have to look into that. See if i needa tweak this and that.
It looks just fine when i play the animation while I'm working on it, but when I set it here as my sig, it doesn't look at as good :sweat:
29 Jul 2005, 23:31 #11363
K.T.Tran wrote:hmmm....I'm going to have to look into that. See if i needa tweak this and that.
It looks just fine when i play the animation while I'm working on it, but when I set it here as my sig, it doesn't look at as good :sweat:

Maybe the image/file size is too large... Try reducing the image size.
29 Jul 2005, 23:51 #11364
how do I merge so many gif images together to get the "animation"? I have adobe imageready.. :sweat:
30 Jul 2005, 00:23 #11365
K.T.Tran wrote:

hmmm....I'm going to have to look into that. See if i needa tweak this and that.
It looks just fine when i play the animation while I'm working on it, but when I set it here as my sig, it doesn't look at as good :sweat:


@kt, your signature gif of azumi, it looks nice, but the quality is reduced. Is that the big file you were talking about? nice work so far. :applaud:
30 Jul 2005, 01:06 #11366
sashimi wrote:how do I merge so many gif images together to get the "animation"? I have adobe imageready.. :sweat:


can't remember exactly, without actually launching the app.. put them in one folder, then you can import the entire photo, then order them in the sequence you want them to appear... something like that.
30 Jul 2005, 01:14 #11367
qilver wrote:

@kt, your signature gif of azumi, it looks nice, but the quality is reduced. Is that the big file you were talking about? nice work so far. :applaud:


Thanks, I'm working on fixing it right now. Resizing it and trying to make the overall file size smaller :sweat:
30 Jul 2005, 01:25 #11368
K.T.Tran wrote:

Thanks, I'm working on fixing it right now. Resizing it and trying to make the overall file size smaller :sweat:


i guess resizing it and reducing it, sacrifices the quality of the res. and the clarity, somehow if you can maintain it and still reduce it down, that would be ideal, but not sure if it is possible. Good luck. :thumbsup:
30 Jul 2005, 01:41 #11369
qilver wrote:

i guess resizing it and reducing it, sacrifices the quality of the res. and the clarity, somehow if you can maintain it and still reduce it down, that would be ideal, but not sure if it is possible. Good luck. :thumbsup:


Yea....I tried....if i kept it any bigger, i can't upload it on Imageshack. I'll see if any of my friends can help me out on this.
30 Jul 2005, 02:09 #11370
krim wrote:can't remember exactly, without actually launching the app.. put them in one folder, then you can import the entire photo, then order them in the sequence you want them to appear... something like that.

That's pretty much it... You tweak with the timing duration of each frame, cut out some frames to reduce overall file size, etc., then Save Optimized... :D

There might be other programs like Ulead GIF Animator or the one K.T. is using that doesn't require you to capture individual frames first (which is a pain)....
30 Jul 2005, 02:26 #11371
qilver wrote:i guess resizing it and reducing it, sacrifices the quality of the res. and the clarity, somehow if you can maintain it and still reduce it down, that would be ideal, but not sure if it is possible. Good luck. :thumbsup:

Reducing the image size doesn't neccessarily sacrifice quality: you're just throwing away extra pixels that you wouldn't see in a smaller image anyways...

You also might have too many frames for the gif which might make the animation run poorly or take too long to load.

If I had a clip of the video, I could take a whack at it like I did for Qilver's gifs... :)
30 Jul 2005, 02:53 #11373
K.T.Tran wrote:Yea....I tried....if i kept it any bigger, i can't upload it on Imageshack. I'll see if any of my friends can help me out on this.

Something just hit me: You might have to sacrifice frames for quality, but I'm not sure... I'll have to see if there are any constraints for animated gifs...

These animated gifs, like my avatar and sig, only consist of about 18-20 frames:

[image] [image] [image]
30 Jul 2005, 02:57 #11374
bmwracer wrote:
Something just hit me: You might have to sacrifice frames for quality, but I'm not sure... I'll have to see if there are any constraints for animated gifs...



I went from 36 to 28 frames....I'm trying to get back down to 21-24
30 Jul 2005, 02:59 #11375
mine has about ~40 frames now, my full sequence version is 68 frames, but it's over 250kb.
30 Jul 2005, 03:03 #11376
K.T.Tran wrote:I went from 36 to 28 frames....I'm trying to get back down to 21-24

One other thing: does your program automatically reduce the number of colors to 256?

Animated GIFs can only have 256 colors max, so maybe your software is not reducing the number of colors from what your PC is set up for (24/32-bit color, I'm guessing) to 8-bit color (256 colors).

You might check that. :)
30 Jul 2005, 03:10 #11377
bmwracer wrote:
One other thing: does your program automatically reduce the number of colors to 256?

Animated GIFs can only have 256 colors max, so maybe your software is not reducing the number of colors from what your PC is set up for (24/32-bit color, I'm guessing) to 8-bit color (256 colors).

You might check that. :)


I reduced it to 256...and yea my pc is set to 32 bit color......
30 Jul 2005, 03:12 #11378
krim wrote:mine has about ~40 frames now, my full sequence version is 68 frames, but it's over 250kb.

I sacrificed frame count over image size: a 70x70 frame of Ryoko-chan just won't cut it. ;)

250Kb ain't bad considering some of the people here are using gifs over 500Kb... :sweat:
30 Jul 2005, 03:14 #11379
K.T.Tran wrote:I reduced it to 256...and yea my pc is set to 32 bit color......

Hmmm.

Have you tried making any other animated gifs? Are they as bad/good?

Maybe it's your gif program. :sweat:
30 Jul 2005, 03:16 #11380
bmwracer wrote:
I sacrificed frame count over image size: a 70x70 frame of Ryoko-chan just won't cut it. ;)

250Kb ain't bad considering some of the people here are using gifs over 500Kb... :sweat:


i'd leave it full size, but the last time i did that on another forum, i ran out of bandwidth in about 2 weeks :doh: :grumble:

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